Sunday, January 12, 2014

Guess What?

TBS now has a...wait for it....Facebook page! This site will be where we bring you the more...hour-by-hour type of thing than the information we bring you here. The page is right here:

Be sure to like our page!

Also, I would like to say something. Admittedly, there hasn't been as much going on in the ways of making these games as we would have hoped, but, rest assured, these games WILL BE MADE. I promise this to all of you, I give you my word for the second time (the first being about 2 posts below), these games WILL BE MADE, and they will be made for YOU ALL who stick with us no matter what rough patch we might go through in the future. THESE GAMES WILL BE MADE. THESE GAMES WILL BE GOOD. WE AT TBS PROMISE THIS TO YOU.

Monday, October 14, 2013


I am very well aware that these MS Paint pictures are making the site look unprofessional and such-like. But, not being one of the artists, I don't have any fancy-shmancy art programs. So you're going to have to deal with it.

On a side note, if a word already begins with 'Sch' then how do you disregard it? Say...Schmidt. Schmidt, Schmidt? I'm confused.


Wednesday, October 9, 2013

You may have noticed...

...that I haven't been posting. No, not ONE of these projects have been abandoned. None of them. School has started up so it's given me even less time to work on programming Total Darkness for you all. These projects, as stated before, will not be abandoned, not if I EVER have anything to say about it.

It's just a setback.

Oh, yeah, and I also have to program the launcher. That's important too.


Friday, May 17, 2013

Elizabeth Garen now has an email!

Want to have a chat with Elizabeth Garen, the one from the interview? Just email her at! If you have any questions for ME, just go to! If you have any emails you never ever want me or Elizabeth to read, send them to and I will never, ever read them! I forgot the password!

Also I updated our Team List to show our nicknames, except for the few I don't know or those who don't have one.

Also, slight change of plans. When Will The Pain End was deemed to long of a name and was shortened to Guilt. So there you go. I had donuts for breakfast. The bakery in town makes the BEST, they have cinnamon rolls a foot in diameter...anyways, yeah.,, Roster change, Guilt.

See you next time,

Friday, May 3, 2013


Haven't been updating lately. It's just life. I did get my previously destroyed sound card fixed though, so that's nice. A little progress has been made on Total Darkness. Hopefully we can get it out by late-to-mid 2014. Sorry you all have to wait for it. It'll come out eventually. Maybe I can get Javier Cabrera to put it on The Free Bundle, we'd go free again for a little while, like Slaves of Rema did. Keep it up, Javier! The games are great! Anyways, yeah. We're working on it, it's just life.

See you next post,
Ethan Garen

Sunday, April 28, 2013


Here's an interview with our very own voice actor, Elizabeth Garen!

Me: So, what's it like working at Top Bunk Studios?

Elizabeth: It's awesome, because I get to work with my brother (me) and his friends, and it's also kind of weird too. But that's just the overlook of it, so....

Me: Interesting. What role would you enjoy doing the most?

Elizabeth: Young girls, valley girls, teenagers, snotty girls.

Me: Uh-huh. Well, is there anything you would like to say to the Top Bunk Studio audience?


Me: Uhm...that's nice. What is an average day like for you working at Top Bunk Studios?

Elizabeth: It's actually pretty much the same thing as most jobs. Donuts, Coffee, work, lunch, work, get attacked by ninjas, do epic Jackie Chan style moves, defeat ninjas, pack up, go home, repeat process.

Me: I should know that, considering I work there. Just illustrating a picture for the audience of what it's like. Anyways, is there anything you'd like to say before we end the interview?

Elizabeth: Total Darkness, our game coming soon, is going to be a horrific ride through the halls of ExoGenesis, but I'll give you a tip to beating it. You can use your flashlight to activate light sensors, and learn the room in order to get through it, but did you know you can drop it to make bridges in order to go further? If you turn on a light that would keep the bridge there, you can go back and grab the flashlight. Alternatively, it reappears in your hand every level.

Me: Well, that's all we have for right now. See you later!

"Young girls, valley girls, teenagers, snotty girls". Says a lot about her personality, doesn't it?

See you next post,

* Her catchphrase.

The Top Bunk Studios Team

Just thought I'd let you all know who is working on these games.
Ethan Garen (meeee) "ZycroNeXuS" - Lead Programmer, Equipment Setup
Tanner Aber "husoldire" - Marketing Director
Daniel Bolin "Portal Tardis" (he's a Whovian and a Portal fan) - Lead Artist, Voice Actor
Ryan Biscoe "I don't know his nickname" - Assisstant Programmer, Website Developer
Michelle Garen "She doesn't have a nickname" - Voice Actor
Elizabeth Garen "gummipop" - Voice Actor